Ars Bellum is a low complexity game that allows players to recreate a wide range of battles throughout Antiquity. The game emphasizes playability without sacrificing historical flavor (order of battle, commanders, units with special abilities).
The core rules take up a mere 5 pages of the 16-page booklet which is replete with illustrations, examples of play, and scenario information. Ars Bellum is an ideal introductory wargame for those newer to the hobby, but can also satisfy more seasoned players in search of a lighter gaming experience.
The game is articulated around a fluctuating initiative system, and a variety of parameters such as leader quality, unique unit skills and specific scenario conditions. Each scenario is fought on a small format map (17" x 22" or 11" x 17") and can be completed in one or two hours, depending on the size of the battle. Units represent bodies of 500-2000 men, depending on the type of unit and the scenario played. In addition to their combat strength (including ranged fire when relevant), many units feature special capabilities that reflect their specific behavior in battle and/or use of particular equipment.
The present volume offers no less than twelve battles, featuring Romans, Gauls, Hellens, Carthaginians, including their generals.
Romans & Gauls |
Philip of Macedon |
Hellenes War |
Arretium (284-283 BC) |
Erigon (358 BC) |
Potidea (432 BC) |
Faesulae (225 BC) |
Thessaly (354 BC) |
Spartolos (429 BC) |
Telamon (225 BC) |
Crocus Field (352 BC) |
Olpae (426 BC) |
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Chaeronae (338 BC) |
Amphipolis (422 BC) |
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Délion (424 BC) |
* A little background into the designer of ARS BELLUM. Lionel hails from France, is a prolific designer, and has his own Print-n-Play game company offering a wide variety of topics. We are very pleased to have Lionel join Legion Wargames and look forward to bringing his games to a wider audience.
Lionel's website can be found here: https://www.jeuxdhistoires.com/ (note that the website, and all games are in French). Please take a few minutes to explore the games/series Lionel has available, including some solitaire games that look very good. His designs are offered as print-n-play for all games, and for a few games fully printed with mounted (not die-cut) counters.
That being the case, the following game is being made available for CPO with the design/development fully complete, the game purchased and played by previous customers so most (if not all) errata has been revealed, and the artwork in an advanced stage (although it will still get revised to achieve the high level of graphic presentation you've come to expect from Legion Wargames). So the quicker this gets to 250 CPOs the quicker it get into your hands.
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